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- From: "Jyrki Saarinen" <jsaarinen@kone.fipnet.fi>
- Date: Thu, 22 Feb 96 08:00:14 UT
- Comments: Illegal date header - new date added by quicknews
- X-Original-Date: Wed, 21 Feb 96 20:34:03
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- Subject: Re: TMapping again!
- Message-ID: <38232565@kone.fipnet.fi>
-
-
- > It seems to me, that he does not speak of the usual "Outline"
- > approach. I think he is usign the "two divs per traingle" shader..
- >รก that should perfectly fit into cache..
-
- The routine takes screen coordinates, texture coordinates,
- Gouraud values, chunky buffer address, shading table address
- and texture address. Then it draws a triangle.. without clipping,
- with clipping there is no way to get under 256 bytes.
-
- -- _
- a Stellar programmer _ //
- "Amiga - back for the future" \X/
-